Meant to link these a week ago: Making Games for Poor Kids (RPGnet) and Chris’s take, Loaded.
I’ve been trying to figure out, myself, if storygaming is necessarily a hobby for the middle-class / upper-middle-class, or if it can be possibly more accessible than, say, video gaming. (It’s already been said that video gaming could become the “new golf” of the 21st-century leisure class. Hence I coing a new phrase, golf2.0.)
Of course, there’s no shortage of cool, free games out there, just a shortage of broad exposure.
