From StoryGames: From Character to Situation. Shreyas inquires as to the methods to take some disparately created characters and stitch them into a linked situation, and different techniques are shared, such as Neel’s The Law of Conservation of NPCs. This is interesting because it’s such a common problem: in most RPGs, each player independently creates an independent-minded protaganist, but how do we sitch their stories to matter more to each other?