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A tumblelog about games! Because an orc has a pie. And we love pie.
Recently: dev on sugar free, too...

May 14, 2006

Check out the Burning Wheel frontpage today, and instead of fantasy you’ll see a georgeous backdrop of epic science fiction. What’s going on? Ask the Luke:


BURNING EMPIRES: An epic science fiction roleplaying game based on Christopher Moeller’s critically acclaimed Iron Empires graphic novels, designed by award-winning game designer and author of the Burning Wheel, Luke Crane.

BURNING EMPIRES uses the Burning Wheel system as its core and expands it to encompass the sweep of stories that decide the fate of worlds! In this game you will find mechanics for ingenious technology, subtle infiltration, fiery revolution, strategic warfare, searing debate and blazing firefights.

The player characters are the protagonists in a story that will decide their own fate, the fate of their loved ones and friends, and the fate of their very world. It is a trial of conviction and belief. To save all that you hold dear in BURNING EMPIRES, you must pass through the fire. And you will be changed. 

February 25, 2006

An RPGnet post from Loseth discusses ‘realism vs. verisimilitude’ in two popular games, The Riddle of Steel and Burning Wheel. Both these games are known for a “gritty” depiction of combat, but it is said they differ on being realistic, and seeming realistic.