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10 by 10 room

A tumblelog about games! Because an orc has a pie. And we love pie.
Recently: Daniel Solis on about online mixtapes...

January 3, 2006

“It is already impossible to ignore the economic impact MMORPGs are having on the tabletop sub-segment – they decimated it in 2005. Only time will tell if some value premise can be rebuilt from the foundations available to entice a new generation of gamers into the hobby – or if the battle has already been lost. Me, I’m betting on the guys with $480,000,000.”

Ryan Dancey, as resposted here.

“Here are some wolves and trolls that your dwarf character can shoot in the face.” – Mike Mearls was sold on World of Warcraft.

“Traditional rpgs built on long term campaigns are high commitment and very fragile social structures. MMORPGs do not require the high commitment at a single time, and are very resiliant to social shifts amongst the individual play groups.” – Chris

“So make RPG’s that offer other focuses, building on the Story & Role/Sim strengths of RPG’s, combat is cool and all, just don’t make gamist power-leveling and character strategizing a focus.” – Rob

“This is what RPGs lack. Even “light” games like PTA require (comparativly) lots of setup, lots of time, lots of organization [...] and I think that we should look to expand the territory they’ve opened up.” – Brand