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A tumblelog about games! Because an orc has a pie. And we love pie.
Recently: dev on sugar free, too...

December 18, 2005

Pitch for a game: Hipster Massacre. The idea is that the players are various trendy of the painfully hip indie subculture. (This allows for various hip and indie protagonists, as well lots of soundtrack music from today’s trendier bands.) That’s the “hipster” part.

The “massacre” part is that there is a SERIAL KILLER on the loose, killing people off from “the scene”, throwing an already backstabbing insular culture into even more of an insular, backstabbing tailspin. As an added bonus: at the end of each season, one of the cast will die.

The protagonists of the series deal with their own sundry issues and personal drama, while trying to figure out what’s killing the scene, literally. And now that I think of it, the series will probably get increasingly more surreal. Maybe the serial killer will ultimately be this weird reflection of scenester-ness killing its own culture, slowly, methodically, as it is wont to do.

Granted, I’m not sure what to do once the scoobies actually catch the guy.