“Don’t waste time arguing about the character select screen. Results speak loudest. Show the world what you can do in your programming environment of choice.”
Neel K, “Meeting Facilitation and Gaming”:
I started thinking that I should take the idea of meeting facilitation more seriously, and turned to Google to try and find out what people did about this. It was pretty neat; I never knew you could get professional certification in meeting facilitation. This makes sense, though, because I know I’ve lost some serious SAN sitting through pointless meetings…. Anyway, I did find some interesting sites, and one of the pages I found most interesting was the page on writing an agenda script for the meeting. The idea of writing down what I want to happen, and how long it should take, and who should get involved is something I never thought of.
Crossing meeting methodology with gaming? Then again, I realize I ended last week’s succession by getting each player’s “next action” for when we resumed play. So how about applying GTD to social gaming? What a country!