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10 by 10 room

A tumblelog about games! Because an orc has a pie. And we love pie.
Recently: Daniel Solis on about online mixtapes...

February 29, 2008

IMAGE: choose wisely

“Don’t waste time arguing about the character select screen. Results speak loudest. Show the world what you can do in your programming environment of choice.”

from Coding Horror, on “Douchebaggery”

December 31, 2005

Neel K, “Meeting Facilitation and Gaming”:

I started thinking that I should take the idea of meeting facilitation more seriously, and turned to Google to try and find out what people did about this. It was pretty neat; I never knew you could get professional certification in meeting facilitation. This makes sense, though, because I know I’ve lost some serious SAN sitting through pointless meetings…. Anyway, I did find some interesting sites, and one of the pages I found most interesting was the page on writing an agenda script for the meeting. The idea of writing down what I want to happen, and how long it should take, and who should get involved is something I never thought of.

Crossing meeting methodology with gaming? Then again, I realize I ended last week’s succession by getting each player’s “next action” for when we resumed play. So how about applying GTD to social gaming? What a country!