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10 by 10 room

A tumblelog about games! Because an orc has a pie. And we love pie.
Recently: dev on sugar free, too...

January 13, 2006

From Hooptyrides Corporate Art Collection

It seems some kid so desperately wants a PSP he’s drawing some heart-string-tugging art, showing is slavish devotion to play a game that let’s you kill things with… stuff.

I honestly can relate. I only had an NES when I was younger. I really was wanting a Super Nintendo or a Playstation like the cool kids, and read up on all the cool stuff I didn’t have. When the first SoulCalibur came out, I was so psyched that I downloaded all the backgrounds and all the music from the game. But I never had a system to play it on, and I still haven’t played SoulCalibur I.

Anyway, looks like he got it now. Game on, man.

January 11, 2006

Actually, I like the Escapist headline better:

Jimmy, set down that controller and do a line with Mommy.

About what it sounds like.

January 10, 2006

Step one: The game master (GM) initiates play by hiding her eyes. This renders her effectively invisible; other players must indicate this by saying things like “where’s Sydney? Where’d Sydney go? Have you seen Sydney?” [1] If the GM is peeking between her fingers, it may be helpful for the other players to visibly search for the GM under bowls, inside the toaster, and in their breast pockets.

[1] It is probably for the best if you substitute the name of your particular GM for “Sydney” when you attempt playing Peek-a-boo at home. Alternatively, you could convince your GM’s parents to legally change their child’s name to “Sydney.”

Boo!” as an RPG? A wonderful post at Alas, a blog.

January 8, 2006

A letter posted on RPGPundit’s site.

I feel that some of the enjoyment of DnD really is lost in, especially, the World of Darkness. My initial reaction to
it was just as I saw you post a while back- hey cool! I get to be an undead creature of the night and suck the blood from hot chicks! – and yes, I’ve had great fun doing just that… Werewolf is an adolescant boys dream come true, and Mage… well… Mage is like a weird cross between my favorite sci-fi movies and horror movies, if done properly.

Interesting, and the comments thread is worth following. I basically 100% disagree with the gist of RPGPundit here; he seems to splice the RPG hobby into “the Swine” and people like him, calling for a return to the somewhat more old-school roots of the hobby. I got no stock in that kind of vision. And yet, this comment seems familiar to me:

You judge RPG Products by their reading value. this is the single most harmful thing to do in the hobby. Good reads don´t make a good game. Period. [...] If you relish nice backgrounds, offer the PLAYERS something. [..,] if you want to write a novel, do so. Don´t publish adventure modules or gaming backgrounds. Please.

Basically a (harshly worded) phrasing of the idea that actual play matters, rather than just the collecting of games.